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Add per-world option to disable redstone signals - #365

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VertCode wants to merge 2 commits into
CraftCanvasMC:mainfrom
VertCodeDev:feat/per-world-redstone-toggle
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VertCode wants to merge 2 commits into
CraftCanvasMC:mainfrom
VertCodeDev:feat/per-world-redstone-toggle

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Author: Wesley Breukers

Adds redstone.disable-signals to the world config, off by default. When on, every signal query in that world answers "no signal", so nothing can be powered. Useful for worlds like skyblock islands or hubs where redstone is not wanted and only costs ticks. Applies on /canvas reload; a block that is already powered turns off on its next block update.

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