iOS app for Paperless-ngx
Swift Paperless native iOS app for the Paperless-ngx software. Paperless-ngx is a self-hosted document management system that helps you organize your documents digitally.
This application requires a self-hosted instance to function!
To get the latest development version of the app, grab it on TestFlight!
The Xcode project is generated with XcodeGen
from project.yml; build settings live in Config/ as
.xcconfig files. swift-paperless.xcodeproj is not committed — generate it before
opening or building:
brew install xcodegen # once
just generate # or: xcodegen generate
open swift-paperless.xcodeprojjust build / just test-xcode regenerate the project automatically. Edit
project.yml (targets, sources, dependencies) and Config/*.xcconfig (build
settings) rather than the generated project, then re-run just generate.
If you have any questions or need support create an issue on GitHub or send me a message.
Automation lives in the scripts/ package (swpngx). Run swpngx
via uv run --project scripts swpngx … from the repo root (or install the package
so swpngx is on your PATH).
Device ids, simulator names, bezel PNGs, and framing geometry are defined once in
screenshot_devices.toml. screenshots.toml
references those ids for capture; frames.toml references the same file
for framing. iPhone screenshots use Pro Max only (App Store Connect scales for smaller
phones). Check alignment with:
uv run --project scripts swpngx devices checkA beta is cut entirely on CI — no commit, no tag, no local build:
just beta # from origin/main
just beta --ref release/v1.12 # from a release branch
just beta --dry-run # CI builds and exports, uploads nothingThis previews the notes the build will publish, then dispatches
.github/workflows/beta.yml (which you can also
start straight from the Actions tab). CI asks App Store Connect for the build
number, writes it into Config/Shared/Version.xcconfig for that build only,
archives, signs, uploads, and — after the upload succeeds — creates the
builds/<version>/<build> tag and its GitHub prerelease at the built commit. The
tag is the record of what shipped, not the trigger, so it can never name a build
that failed to upload.
Notes come from current_changelog.txt, which
accumulates the user-facing bullets for the current marketing version. Nothing
clears it at build time:
- a build's notes are the bullets added since the previous build tag; they
become the prerelease body, which is what the in-app What's New screen shows
(
just beta-notespreviews them) - TestFlight "What to Test" is one
1.11.0 (209)section per build of the current version, newest first — the same shape aschangelog.txt, scoped to the version in flight. App Store Connect caps that field at 4000 characters and a version's notes routinely run past it, so whole builds are dropped off the oldest end until it fits and a link to the releases takes their place. A build is either there in full or not at all; only a single build whose own notes exceed the budget falls back to trimming by line. No more clearing the changelog by hand to fit - when the version ships, empty the file in the same commit that bumps
MARKETING_VERSIONwithjust set-version
To fix notes after the fact, edit the release body on GitHub (the copy users
read) and, for TestFlight, run just set-test-notes <build>.
changelog.txt is an offline copy of the per-build notes,
regenerated from the releases with just changelog-archive.
1. Capture raw simulator PNGs (config: screenshots.toml):
uv run --project scripts swpngx capture setup
# Or pin the screenshot backend:
uv run --project scripts swpngx capture setup --pngx-tag 2.19.4
# Or add random tags for UI stress testing:
uv run --project scripts swpngx capture setup --random-tags 1000
# Or add multiple random metadata types:
uv run --project scripts swpngx capture setup --random-tags 1000 --random-correspondents 500 --random-document-types 250
uv run --project scripts swpngx capture captureWrites files like store/screenshots/en-US/iPhone_17_Pro_Max-01_documents.png
(the prefix is the device id from screenshot_devices.toml). Tear down the backend
with uv run --project scripts swpngx capture teardown.
2. Install device bezels from Apple Design Resources
(Product Bezels). Each [[device]] in screenshot_devices.toml
names a bezel_pack from bezel_packs.toml and the PNG filename
to install under store/screenshots/frames/:
# Use DMGs you already downloaded (e.g. from ~/Downloads):
uv run --project scripts swpngx frames download --dmg-dir ~/Downloads
# Or let swpngx download from Apple into ~/Library/Caches/swpngx/bezels:
uv run --project scripts swpngx frames download
# Only the iPhone 17 pack, with one DMG path:
uv run --project scripts swpngx frames download --pack iphone_17 \
--dmg-path ~/Downloads/Bezel-iPhone-17.dmgRequires macOS (hdiutil). Apple’s DMG license prompt is accepted automatically
(Y); you must comply with the Apple Design Resources license.
3. Frame screenshots for the App Store (config: frames.toml):
uv run --project scripts swpngx frameReads store/screenshots/<locale>/, composites device bezels and localized
titles (from store/screenshots/Screenshots.xcstrings),
and writes store/screenshots/framed/<locale>/*-framed.png. Device names in
filenames must match device id in screenshot_devices.toml.
The framing font (Open Sans) is not in git (store/.gitignore ignores *.ttf).
swpngx frame downloads it automatically from Google Fonts
via fonts.toml, or you can prefetch:
uv run --project scripts swpngx fonts downloadPreview locally:
uv run --project scripts swpngx preview4. Upload metadata and framed screenshots with asc
(brew install asc):
just deliver-preview # dry run
just deliver # metadata + screenshots
just deliver-metadata # metadata only (What's New, description, …)just deliver runs swpngx deliver for MARKETING_VERSION from
Config/Shared/Version.xcconfig, creating that App Store version if it does not
exist yet. It reads metadata from store/metadata/, sets the copyright and
categories, and replaces all screenshots of each device in
screenshot_devices.toml that has framed PNGs. No IPA
is uploaded; TestFlight builds go through just beta separately. just deliver-preview also validates locally, then shows the changes against App Store
Connect once the version exists.
store/metadata/default/ applies to every locale, including en-US, unless
the locale directory overrides a file.
What's New is edited only in store/metadata/default/release_notes.txt
and applies to every locale.
Authentication uses the asc auth login credentials, or the same App Store
Connect API key as TestFlight (APP_STORE_CONNECT_API_KEY_ID,
APP_STORE_CONNECT_ISSUER_ID, and APP_STORE_CONNECT_KEY_FILEPATH or
APP_STORE_CONNECT_KEY_CONTENT).
PNG screenshots under store/screenshots/ are gitignored; generate them locally
before upload.
Concatenate framed screenshots (adjust the glob for your device name):
montage store/screenshots/framed/en-US/iPhone_17_Pro_Max-0*-framed.png \
-tile 4x1 -geometry +20+0 panorama.pngIf montage fails with unable to read font `', the ImageMagick install has no
configured fonts; pass one explicitly, e.g.
-font /System/Library/Fonts/Supplemental/Arial.ttf.
docs/panorama.png is a symlink to the top-level panorama.png, so regenerating
it updates both the README and the docs site.
See building releases for the shared
CI pipeline and the just beta / just release commands.
